SEARCH WITHIN CONTENT
interactive animation, socket communication, near-infrared sensing, human movement.
Citation Information : International Journal on Smart Sensing and Intelligent Systems. Volume 8, Issue 2, Pages 1,050-1,062, DOI: https://doi.org/10.21307/ijssis-2017-795
License : (CC BY-NC-ND 4.0)
Received Date : 01-February-2015 / Accepted: 15-March-2015 / Published Online: 01-June-2015
This paper proposes a simulation-based environmental learning support system, based on Kinect sensors, which is currently under development. Our system animates paleontological animals and their habitats on a display in synchronization with learners’ actions, immersing learners in a real-life paleontological environment. We evaluated the system by recording real-time measurements of learners’ movements, and controlled the animation based on sensor output. Participants were subsequently interviewed to assess their sense of immersion. The system was found to provide a nearreal experience of a defunct environment and the results confirmed that learners felt a sense of
immersion and experienced an enhanced interest.
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